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Secure and rapid deployment of a private development, management & publishing environment for your Digital Twin, Simulation Project, Enterprise Application, Virtual Production or Game.
Automated tasks are provided, from the initial compilation of Unreal Engine source code & plugins/ extensions all the way to your final commit.
Workflows triggers via Jenkins Hansoft project management, P4V Source Control, Kubernetes microservices that aide with verification. project packaging & debugging for your targeted platforms & also unlock "zero install" Multiuser Pixel Streaming directly to your stakeholders, staff, compute groups or customers on any browser based device.
A modular enterprise framework for the secured & verified delivery of real-time immersion & interaction with visualized data, observed by one or more participants. offering full accountability of user actions via Hyperledger.
Realtime data can be introduced from the stack to the user, be it visual, textual, or media (audio/video) or all of the above. Additionally authorized users can choose to send control commands/ digital assets & sensor data to the stack collaboratively from the graphical user session.
Industrial application enablement of remote control of physical equipment, operation or modification manufacturing processes, set machine lockouts, etc.
Proudly built on several open-source projects & automated by our team. IR4/ Simularent provides AR/VR/XR levels of detail from non-image workflows to driving photo-realistic global scale networked Digital Twin environments combined with any desirable live or historic datasets blended into a completely novel 3D user interface for the future.
Stack & Project file migration assurance between AWS, Azure, Google Cloud, or on premise hardware, in case things change during your launch.
We are but a small gear in a big machine doing our part in helping create Open Metaverse Interoperability standards.
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